![]() ![]() Stealth was pretty hardcore, no detection meters, enemy tagging, or mini maps to dot their whereabouts. I will say enemies tended to be annoying, a bit bullet spongy at times, and were a nuisance on the road. ![]() God this game had character with details. Had some of the best fire destruction effects too. Weapons degrading was fun, the animations for weapons jamming and exploding were well done for its time.Įven little details like back blasts from rocket launchers were cool, as you could start a wildfire just from shooting off an RPG. Just yank this bullet out with a pair of pliers you don’t need a doctor! Whoever was in charge of doing the healing animations had a fun time, those were amusing to watch. The game that got me into the series and I spent so much time on. Developer: Ubisoft Montreal, Ubisoft Massive, Ubisoft Shanghai.Platform(s): PC, XBOX 360, PS3, XBOX ONE, PS4.Platform(s): PC (EGS, UPLAY, STADIA), XBOX ONE, XBOX X, PS4, PS5.Here is an example: >!Put your spoiler text here!<</p> Have a Far Cry 6 question or want more information? Head to our frequently asked questions page for some quick info.īe sure to tag your spoilers wrapped around arrows and exclamation points. After you have familiarized yourself with our rules feel free to post videos, pictures or discuss anything Far Cry related. Before you start browsing be sure to read and follow the rules of this subreddit.
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